The Titan level features Thanos on trial. Initially, the players encounter the pristine courtroom, before he uses the reality stone to warp it into the destroyed version; after aiding Captain Marvel, the courtroom is returned to its pristine state.
I was responsible for lighting and tuning atmospheric settings across both states, working closely with concept artists, designers, fx, and environment teams to maintain story and visual clarity through lighting.
These levels were lit using Unreal's pathtracing rendering mode, and then captured into projections for gameplay use. I worked alongside tech art to assist in troubleshooting any issues capturing the lighting accurately in the projections.