What If...? An Immersive Story | Titan

The Titan level features Thanos on trial. Initially, the players encounter the pristine courtroom, before he uses the reality stone to warp it into the destroyed version; after aiding Captain Marvel, the courtroom is returned to its pristine state.

I was responsible for lighting and tuning atmospheric settings across both states, working closely with concept artists, designers, fx, and environment teams to maintain story and visual clarity through lighting.

These levels were lit using Unreal's pathtracing rendering mode, and then captured into projections for gameplay use. I worked alongside tech art to assist in troubleshooting any issues capturing the lighting accurately in the projections.

Overview of the courtroom.  My job was to match the concept and create lighting that worked with the provided skybox.

Overview of the courtroom. My job was to match the concept and create lighting that worked with the provided skybox.

Alternate view of the courtroom from the player platform point of view.

Alternate view of the courtroom from the player platform point of view.

Overview of the destroyed courtroom.  I adjusted lighting angles, color, and intensities to match the new skybox and mood of the destroyed courtroom.

Overview of the destroyed courtroom. I adjusted lighting angles, color, and intensities to match the new skybox and mood of the destroyed courtroom.

Alternate view of the destroyed courtroom from the player platform point of view.

Alternate view of the destroyed courtroom from the player platform point of view.